


Never seen that flexibility in any other games. One of them would set up our own campaigns. But they had a multiplayer mode where you could build your own scenarios, and fly just about ALL the ships in the game-and there were a HUGE number of them! I used to meet online with two or three friends. Not the single player campaign mode-got bored with that. Star Wars: X-Wing Alliance was a really great flight sim game. And I like the looks of the new XCOM reimaginings (Enemy Unknown, Enemy Within), but the depth of gameplay was really reduced in those: no global strategy mode, extremely limited air combat mode, reduced base strategy (because you only get one base). The modern tribute to it called Xenonauts has some good points if you don't mind the nostalgia trip, though some of the game fixes actually made the gameplay a bit more flat feeling. XCOM UFO Defense was the first one that sucked me in.
